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SWTOR: Winter/Spring 2018 Roadmap Update

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    • SWTOR: Winter/Spring 2018 Roadmap Update

      KeithKanneg schrieb:

      Hey everyone,

      I think for all of us, this Roadmap process we started last year could stand a bit of improvement. Instead of providing information every 90 days or so, it’s taking a lot longer to get you any information about what we’re planning, and honestly, that needs to change. I’m still reticent about communicating details beyond 90 days, but I do want you to be comfortable with our direction and where we are headed.

      With this in-mind, we’ve decided to use the Forums as the means to get you the information about the next couple months versus waiting for a Roadmap. This will allow us to be more responsive to your questions, address your concerns, and maintain a better dialog going forward. It also helps us (especially me) to stay available and not make it seem like we’ve disappeared into the ether. Here is what you can expect in March and April this year (2018):

      March 13 – Game Update 5.8 - Command Authority

      • Izax, The Destroyer - The 5th and final boss from the Gods from the Machine Operation. There will be two modes with Izax; Story and Master mode. This also means we will not be offering a full Master Mode for all bosses in the Operation. This was an especially difficult decision for me to make, as I have loved the interaction between developers and our raiding community. Yet, based on what we’re planning for this year and beyond, it’s better to focus on the upcoming group content.
      • However, we are going to run a special Izax event for those who are worthy enough to defeat him. Everyone who does will have an opportunity to receive a new achievement, a special and unique Title, and a new and very enticing Legacy-based reward.
      • Note, we’ll deliver the Title and Reward when we launch Game Update 5.9 – The Nathema Conspiracy.

      Conquest Revamp:
      • We have all enjoyed receiving our rewards each week! Ok, in reality, we’ve had our fair share of issues this past year, but going forward, we want Conquests to be a consistently fun activity for Guilds and individual participants.
      • As a result, we’ve made substantial improvements to the Conquest system including a new interface, new daily objectives, new missions, and more. Most importantly, we have rewritten the backend system to ensure you benefit from your weekly efforts. Look for details in an upcoming blog or forum post.
      • A new Conquest Vendor will appear for those who complete their personal conquests each week. It’ll initially have Decorations and a new Companion boost called the Commander’s Compendium which will increase your active companion to influence level 50. More on this below.

      • Arcann Romance – Everyone’s favorite former villain has had a change of heart and may be more “available” than he was previously.
      • Companion Return: Vector – Imperial Agents will see the return of Vector Hyllus! Easily the best member of the Killik hivemind.
      • Companion Return: Ashara Zavros will return to the Sith Inquisitor’s side. How will things go with her former master?
      • Commander’s Compendium – Personally, I like having various companions with influence level 50 available and depending on the fight, I might want a ranged DPS, or a melee type healer, or whatever. I also like the various animations and barks from a variety of our companions. We are introducing a new companion gift that can immediately raise the influence level of your companion to 50, but it’s expensive, requires some crafting, and requires you to complete your Personal Conquest objectives before you can purchase it from the vendor.

      Cartel Market: We improved the way we operated the Cartel Market last year based on your feedback. The team is looking at making additional big changes starting with Game Update 5.8. We’ll give you more details when we’re a few days away from release.

      April – Game Update 5.9 - The Nathema Conspiracy
      • This year’s story has shown the final ramifications of the path that Valkorion first chose when he devastated Nathema, so it’s only natural that we go there to bring that story to its exciting conclusion.
      • We’ve added powerful new Augments for those who need additional stats to help take down Izax in Master Mode. Or, you simply want to be OP! In this new Flashpoint, we’ll provide legacy-based Crafting Patterns (Bind-on-Pickup – BOP) which will drop randomly off mobs and Bosses. If you’re one of the lucky ones, you may also find a Bind-on-Equip (BOE) version of the same patterns. We’ll follow up with the materials needed to craft the Augments.

      • Izax offers an amazing new reward
      • We are providing a new vendor just outside the Gods from the Machine Operation offering special items to those players who have earned an achievement for killing Izax, The Destroyer.

      • Companion Return: Felix Iresso – The Jedi Consular’s loyal soldier has had a rough time these last few years – can the Consular help him?
      • Companion Return: Mako and Akaavi - Bounty Hunters and Smugglers are reunited with this duo, who’ve been working together during the players’ absence.

      Subscriber Rewards: We have a series of Subscriber promotions throughout the next few months… look for details in your email, on the Launcher, or on the SWTOR website. For example, the February Share your Love of SWTOR started yesterday and ends February 27, 2017.

      Beyond April – Discussion Topic!
      As we look back to 2017 and now beyond the conclusion of the traitor storyline, we are planning to continue delivering content in the same manner throughout 2018. When you look at the total year, you received a wide variety of both multi-player and solo activities including a new story, Strongholds, Starfighter updates, a new Warzone, two new Flashpoints, and a new Operation, along with many Quality of Life improvements.

      We heard feedback from some of you indicating you missed having a more “traditional” expansion and you’d rather wait so it all comes at once. I like having updates released regularly versus waiting long periods of time in-between patches. Although this remains our current plan, we are also laying out what we’ll include in a 6.0 Game Update. We’ll keep you informed of our summer, fall and winter plans throughout the coming months.

      We look forward to expanding more on what you can expect in 5.8, 5.9, and beyond! As often as we can, we will be around in the thread to answer your many questions about those updates. Looking forward to having some good discussions.

      --- Keith

    • Mal schauen , wirklich euphorisch bin ich bei der obigen Zusammenstellung auch nicht wirklich .

      Dieses Instant Stufe 50 Gefährten Dingens juckt mich auch nicht sonderlich , habe weiterhin 0 Stufe 50 Gefährten und habe es nie vermisst , selbst mit Stufe 10ern schafft man weitesgehend alles solo , habe also nie den Sinn verstanden welche auf 50 pushen zu müssen. Selbst fürs Crafting ist es in meinen Augen unerheblich , mag zwar schneller gehen , aber in der Zwischenheit macht man dann eben was anderes , so eilig kann man es gar nicht haben.

      Das einzige was mich etwas interessiert an dieser Ankündigung , sind die Änderungen am Eroberungssystem , die können schon seit Jahren ein Update vertragen (war jedenfalls in meinen Augen schon bei Release nicht wirklich ausgereift), wie zb Heldenquest Ziele für alle angreifbaren Planeten falls verfügbar , nicht nur für einen zB , mehr Abwechslung , Nerf des Craftings , das Spiel aktiv zu spielen sollte mehr Einfluss haben auf die Eroberungen , als einfach vor Beginn einer Eroberung die Craftingbombe anzuwerfen und nach Beginn dann die Chars einzuloggen..

      Mich stört weiterhin das sie nichts weitergehendes als bis 90 Tage in die Zukunft schreiben , solange die das nicht angehen , wird es immer wieder Gerüchte über die Abschaltung SWTOR's geben und es wird definitiv nicht ruhiger , wenn sie mal weitergehende Pläne veröffentlichen werden diese "Abschaltverfechter" vielleicht endlich mal Ruhe geben. Auch wollen viele Spieler mal etwas Hoffnung am Ende des Regenbogens sehen (dazu zähle ich mich durchaus auch , auch wenn ich die Hoffnung so langsam aufgebe das da noch was passieren wird ... ), wenn vielleicht mal etwas längerfristiges geplant wird , statt nur diese kurzfristige Sch..... .
    • Dat versteh ich auch nicht Taraq :rolleyes: ...

      Soweit Keith das geschrieben hat wird man sich für das Teil den digitalen Popo wundscheuern müssen X/ ...

      Ansonsten hat ja nicht all zu viel geschrieben... Hier und eine Kleinigkeit welche nicht schlecht ist... Aber das war es auch... Das einzig wirklich gut ist, dass was Afie auch gesagt hat - Update für Eroberungen...

      MfG Ishi

      "Light" and "Darkness". Nothing is true, everything is permitted.

      There are many ways.

      But only within the "Shadows" everything unites .

    • 5.8 verschiebt sich um eine Woche , wobei ich mich grade frage , wann denn der PTS dafür freigeschaltet wurde , oder ob die wieder nur die Top -3 Gilden dafür freigeschaltet haben .

      KeithKanneg schrieb:

      Hey everyone,

      I wanted to give you an update on the status of Game Updates 5.8 and 5.9. After reviewing our internal test results along with the feedback we’ve received from the players on our Public Test Server (PTS), we decided release 5.8 is not ready and needs a bit more time to make the necessary adjustments. The new targeted release date for 5.8 is now a week later on Tuesday, March 20, 2018. This additional time will help ensure we deliver a quality experience with Izax, the final Boss encounter for Gods from the Machine.

      Also, while I have your attention, this means we will also move the release of Game Update 5.9 one additional week, too. We were planningto release 5.9 on April 24th, but the new date will be Tuesday, May 1,2018.

      Thanks all,


    • Das ist korrekt Afie, 104 Millionen Lebenspunkte hat der Boss und einen Enragetimer von 58 Minuten.

      Zu Recht sagen die Leute, wtf, künstlich die Leute im Spiel halten um auf einen Boss zu zimmern der nahezu unsterblich ist.

      Wirklich großartiger Content. Btw. hab mein Abo mal wieder gecancelt, hab die letzten Wochen nur ein- zweimal eingeloggt, Postfach nachgeschaut und ein paar Push-Ups in meiner Festung gemacht.

      Mal sehen was mit 6.0 kommt, falls es kommt bzw. wann...
    • Kommen wird 6.0 schon, die Frage ist nur - wie Chrit schon sagte - aus was 6.0 bestehen wird ^^ ... Wenn den Devs langweilig ist, werden sie vielleicht das Game auf 1.0 setzen und dann die *alten* Updates als neue Updates bringen :P ...

      MfG Ishi

      "Light" and "Darkness". Nothing is true, everything is permitted.

      There are many ways.

      But only within the "Shadows" everything unites .